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- #CALL OF DUTY INFINITE WARFARE MULTIPLAYER MODES UPDATE#
- #CALL OF DUTY INFINITE WARFARE MULTIPLAYER MODES PATCH#
- #CALL OF DUTY INFINITE WARFARE MULTIPLAYER MODES SERIES#
#CALL OF DUTY INFINITE WARFARE MULTIPLAYER MODES SERIES#
Call of Duty is the series that seems to go on forever – it never dies and it never changes. It has a fitting name, I’ll give it that. Add the soul key progression to the front end.We’ve already aired our misgivings over Call of Duty: Infinite Warfare’s campaign mode but how does the multiplayer stack up? Does the space-future setting re-energise the arena, or is it the same as always with a fresh coat of silver paint? We threw Brendan into the murderfields to find out.Fix for players being able to jump+sprint down the slide.Make sure the Brute zombie doesn’t decide to grab/kill zombies who are marked for a challenge.Allow clowns to be part of the “kill marked” challenges.Fix for seeing player outlines when they are playing emulated arcade games.Fix for the croc mouth (sometimes it wouldn’t return to its original height).Fixes for certain cards with the Alien Fight.Fix for Brute having his helmet on incorrectly after removing it after he grabbed a zombie.Fix for pap zappers not having camo after putting back on the standee.Fix for pap zappers having no ammo after you pick them back up off the standee.Added ability to see the chosen Rig and mini combat record of others players in a lobby.Adjustment to the Warden Killstreak on Breakout.Fixed one known issue with framerate on Xbox One and various performance improvements – if you’re still experience this, please let us know.CWL – adjustments to recipe for correct Payloud charge and score rates.Better win conditions that will prevent draws in Reinforce.Fixed a bug where the Stinger would lock on to your own Killstreaks in FFA.Fixed a bug where bots wouldn’t pick up crates in Drop Zone.Fix for one extra frame of latency that was appearing in the muzzle flashes.Enlarged the collision shape on cosmetics to prevent clipping with various weapons.DMR-1 – Epic- No longer supports the Variable Zoom Scope.Fixed the collision of the strap on the Karma from glitching through the other side of the gun.Fix for previews of Mission Team emblems when they were still locked.
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Add a win to the top 3 players in FFA modes for leaderboard stats and show victory on the final win/lose/tie HUD.Fix for Synaptic death going through the ground.Fixed an issue where the 2nd player in splitscreen would not earn any Mission Team Progress.Adjusted the challenge for killing players in the air just a tinnnny bit more lenient.Adjusted a challenge to correctly reference Propulsion rather than Rushdown.Removal of Taunts that weren’t supposed to be unlocked.Map exploits (we know some of you are reporting one on Genesis we’re working on it).Removing CTF Flags in Winner’s Circle adjusted session state change for games where there’s no kill cam.Some were smaller, backend fixes and adjustments and some were larger well known issues that we received from you and your feedback, so thank you!
#CALL OF DUTY INFINITE WARFARE MULTIPLAYER MODES UPDATE#
There was over 1,000 bug fixes in this title update across MP and Zombies this go around. For more on the game, read our review here. Thoughts? Let us know in the comments section below. Call of Duty: Infinite Warfare is available now on Xbox One, PS4, and PC.
#CALL OF DUTY INFINITE WARFARE MULTIPLAYER MODES PATCH#
You can check out the full patch notes for the new update for yourself below. There are also tons of fixes for the Zombies mode- really, the only mode that doesn’t get fixes with this patch is the single player campaign, which makes sense, since the campaign was received relatively well, as opposed to everything else, which saw a fair bit of criticism. Take this new patch for the game that they ave just released- it has over a thousand fixes, including a lot of them for the multiplayer mode. Call of Duty: Infinite Warfare may be the worst reviewed Call of Duty game that we’ve had in a while, but it is now clear that Infinity Ward fully intend to stick by it.